HTML5 Canvas Load Complex Stage with KineticJS

To load a complex stage that originally contained images and event bindings using KineticJS, we need to create a stage node using Kinetic.Node.create(), and then set the images and event handlers with the help of selectors using the get() method.  Images and event handlers must be manually set because they aren't serializable.

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Modified on April 9th, 2013 by Eric Rowell
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